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| Bliss (The Rouged Apprentince) | |
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Setoshi Sōichiro Genin
Posts : 34 Points : 77 Join date : 2009-09-01
Shinobi Info Ninja Rank: Village:
| Subject: Bliss (The Rouged Apprentince) Sat 05 Sep 2009, 3:06 am | |
| General Information:Name: Bliss or Sou Nickname/Alias: Bliss Weight: 156 lbs Height: 5'11 Age: Unknown (Around 21-23) Gender: Male Looks:(Optional) CasualFor casual wear, Sou contains a variety of T shirts, jeans, button up shirts, coats, suit pants, boots, shoes, dress shoes, and other civilian-Esquire wear from whence he chooses as he pleases. There is no set standard for his dress when casual. TypicalSou typically, when not on duty, wears a Black-and-red hooded duster, blue slacks, and a pair of boots. He has recently cut and dyed his hair silver, reminiscent of his old hair style when he was a member of Foundation. JouninWhen roaming Konohgakure, Sou wears the typical Konohagakure flak-vest over a dark colored tunic and leggings. His sandals are boot-style, going up his shin almost to the knee and covering a portion of his leggings. Under the sleeves of his tunic, Sou wears a leather arm straps that cover his right arm from shoulder to hand where it ends in a fingerless glove-style covering. This is worn under his gauntlets as well. Foundation ArmorHunter Armor(Kiri version of Hunter armor) Hunter Mask(White with red swirls) White cloak(black on shoulders for squad leader) the right sleeve is much longer than necessary -- completely concealing his right arm. On the other hand, his left sleeve is cut short to his shoulder, revealing his entire left arm. Personality: Setoshi outwardly portrays himself as a laid back individual, almost lazy while being exceedingly graceful. He is a multifaceted individual, aware of his surroundings at all times while having an air of ease about him. One doesn't look at him and expect a shinobi, but in combat that is all one sees. Unfortunately, or fortunately in some cases, being around his Mentor, Hybris, he tends to have an effect on him, making him far more amorous than is typical. His favorite food is any and all types of pasta and rice dishes. With the adaptation to his demonic arm, Setoshi's personality has recently become underscored with a slightly darker nature. While his general personality remains the same, there are moments where he radiates malevolence and evil. This is the inevitable taint the demon in his arm has on all of it's hosts, but fortunately due to Sou's immense will power it hasn't progressed as far as it did with it's previous host, Akujin. Clan InformationClan Name: None Kekei Genkai: None Clan Symbol: None Clan History: None Rank Information:Rank: S-Ranked Foundation Squad Leader (Undercover as of Now)Village: Konohagakure Skill Information:Skill Specialty: Main: Fuuinjutsu Sub: Ninjutsu/Taijutsu Elemental Affinity:• Main: Suiton • Sub: Fuuton • Sub: Raiton (Due to . . . SEE BELOW) Special Characteristics:UnrankedTsukimono [Devil Possession] Through the events after Akujin's death, Sou-- with the aid of Hybris -- has sealed the Raikou Akuma into his right arm. The sealed demon has transformed his right arm into a demonic appendage, and causes him pain at random intervals, and will until he has fully mastered it. With the demon sealed in his right arm, as opposed to his body in general, Sou is less affected by the demonic suggestions that transformed Akujin into what he had become, and can suppress the demonic whispers with his mental fortitude. The sealed arm has grown a red-and-blue carapace, reminiscent of the black carapace that formerly engulfed Akujin's entire body save only on his right arm. The carapace is durable enough to defend against most bladed weapons, increases the physical strength in Sou's right arm, and continually pulses with electrical energy which can be freely used. The sealed demon also gives Sou an increased chakra level when he draws upon the demon's power, and allows him to use certain Raiton techniques without hand seals, though they must originate from his right arm. The carapace is not so bulky as to keep him from wearing his gauntlets, however. Zokusei no Kemono [Attribute of a Beast] During his capture and torment, Sou's chest was cut open at one point -- and when it healed it became the unique half-moon scar on his chest -- and his tormentors implanted a synthetic gene that has slowly spread itself throughout his entire body. During peaks of anger Sou's body undergoes a bestial transformation, his eyes turning blood red and glowing, his fingers elongating and becoming claw-like, his teeth elongating into fangs, and his face taking on a semi-feral appearance. While in this form, Sou goes berserk and attacks that which angers him as well as anything else that attracts his attention untill his anger is spent. After the transformation fades, he has no memory of what transpired during it -- which accounts for some of his lost memories. This was the first experimentation they applied to his body, though by no means the last. Zokusei no Akuma [Attribute of the Devil] During his capture and torment, Sou's chest was cut open, which resulted in the unique half-moon scar on his chest, Around the same time that his tormentors implanted the synthetic Beast Gene, they also implanted a synthetic Devil Gene. This gene's initial activation occurs when he takes a severe injury, which hasn't occurred yet. After it's initial activation, Sou will be able to control the gene with an effort of will. When activated, Sou's skin takes on a much darker tone, almost black, with the half-moon scar on his chest turning pale. His ears are elongated and pointed, his incisors become fangs, his eyes turn red and slitted, and his nails elongate into claws. While in this form, Sou isn't berserk. His regenerative powers, physical strength and chakra strength are both increased a great deal. At the same time, this form puts a constant drain on his chakra and body, exhausting him. This ability was activated by Banrai Guin when he hit Sou in the chest with a spear of lightning.. This was the second, but not the last, experiment performed on Sou. Raikage no Shōten [Focus of the Lightning Shadow] Sou has always been renowned for his chakra control, and as he has grown it too has improved. With the acquisition, and acclimation, of his demon arm his willpower has been stressed to a point few humans ever reach, and he's come out victorious. Because of this, Sou's chakra control has reached levels never before seen in Kumogakure and most of the shinobi world. With his immense level of chakra control, Sou has gained the ability to redirect his Ninjutsu attacks mid-flight, sustain his ranged attacks for an even greater distance, and even show the same control over elemental chakra as he has over his razorchain - allowing him to utilize whips of electrical or wind chakra without having his razorchain gauntlets equipped. In addition, his perception and willpower have been elevated. Raijin [Lightning God] Having acclimated himself to his demonic right arm, Sou has developed the ability to extend his electrical prowess from that arm to the rest of his body, allowing him to emit electricity without hand-seals from any point of his body simply by using his immense level of chakra control to funnel the demon's electrical nature through the rest of his body's circulatory system, allowing it to be emitted from any point on his body at any time. [Attribute of Hell] During his capture and torment, Sou's chest was cut open, which resulted in the unique half-moon scar on his chest, Around the same time that his tormentors implanted the synthetic Beast and Devil genes, they also implanted a synthetic Hell Gene. The original intent of this gene is unknown, for the demon sealed within Sou's right arm has warped it to further suit it's purposes. Whenever Sou's mental defense against the demon has been eroded, such as being severely injured and rendered unconscious, this gene will activate and give the sealed demon control of Sou's body - warping it into a twisted vision of it's former host. The carapace fully encases Sou's form, providing oxygen through 'intake valves' located under the arms and on the back of the neck. Glowing electrical 'eyes' allow the demonic presence vision, but do not connect in any way to Sou's body. The hardened carapace itself serves as the Demon's body, the body of Sou trapped within merely being sustenance so long as he is unable to control the demon's will. The outer shell of this form is extremely durable, capable of withstanding an avalanche much less most conventional shinobi weapons, and has access to all of the demon's electrical abilities, much as Akujin did when he was alive. This form can only be stopped by Sou's will, much like the demon has been held at bay by him. Jutsu (In Another Post) History/RP Sample: History/Background Story: (In Another Post) Rp Sample: Mmhhmmhmhm . . .
Last edited by Setoshi Sōichiro on Sun 06 Sep 2009, 5:01 pm; edited 5 times in total | |
| | | Setoshi Sōichiro Genin
Posts : 34 Points : 77 Join date : 2009-09-01
Shinobi Info Ninja Rank: Village:
| Subject: Re: Bliss (The Rouged Apprentince) Sat 05 Sep 2009, 3:43 am | |
| Basic Jutsu:- Spoiler:
Name: Kinobori no Waza (Act of Tree Climbing) Rank: E Element: - Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed Chakra Cost: 5
Name: Bikou Ninjutsu (Shadowing Stealth Technique) Rank: E Element: - Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible. The skill and length in which one can stay hidden varies by rank and ability. Chakra Cost: 10
Name: Explosion Tag: Activate Rank: E Element: - The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it. Chakra Cost: 5
Name: Nawanuke no Jutsu (Escaping Skill) Rank: E Element: - A very basic technique that allows a ninja to escape from rope binds. Chakra Cost: 5
Name: Kawarimi no Jutsu (Change of Body Stance Technique) Rank: E Element: - When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Explosive tags can be attached to the replacement for an added surprise. Chakra Cost: 10
Name: Henge no Jutsu (Transformation Technique) Rank: E Element: - Allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. Chakra Cost: 5
Name: Bunshin no Jutsu (Clone Technique) Rank: E Element: - Creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the clone gets attacked or comes into contact with an opponent, it will disperse. Chakra Cost: 5
Name: Suimen Hokou no Waza (Act of Water Surface Walking) Rank: D Element: - A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water. Chakra Cost: 5
Name: Shunshin no Jutsu (Body Flicker Technique) Rank: D Element: - The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. Chakra Cost: 15
Name: Kakuremino no Jutsu (Magic Cloak of Invisibility Technique) Rank: D Element: - Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak them in the background. Chakra Cost: 15
Name: Kanashibari no Jutsu (Temporary Body Paralysis Technique) Rank: D Element: - Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat. Chakra Cost: 20
Name: Kai (Dispel) Rank: D-B Element: - A jutsu that destroys/cancels out an illusionary jutsu attempted on the user. Only shinobi with strong chakra control can perform this. The user releases a large amount of chakra then quickly halts it. The genjutsu is usually dispelled after that, depending on how strong the skill is. Chakra Cost: 10(D-Rank), 25(C-Rank), 50(B-Rank)
Last edited by Setoshi Sōichiro on Sat 05 Sep 2009, 2:47 pm; edited 1 time in total | |
| | | Setoshi Sōichiro Genin
Posts : 34 Points : 77 Join date : 2009-09-01
Shinobi Info Ninja Rank: Village:
| Subject: Re: Bliss (The Rouged Apprentince) Sat 05 Sep 2009, 4:31 am | |
| Non-Elemental jutsu- Spoiler:
Name:Shadow Clone Technique (影分身の術, Kage Bunshin no Jutsu) Rank:B-Rank Element:- Description:Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person
Any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. Any extra chakra the clone has when it disperses is also returned to the original.
Name: Meisai Gakure no Jutsu - Camouflage Concealment Technique Type: Ninjutsu Rank: B Requirements: None Description: An advanced ninjutsu that allows a shinobi to basically become invisible. It acts on the principle of a chameleon, making the user appear the same way as the background, except from any point of view. To execute this jutsu, the user must form the required hand seals and then press against any surface until the camouflage is applied. They can then walk around freely without fear of being seen, but can still be detected by other means. Special detection techniques may be able to expose the person using this.
Name: Kage Bunshin no Jutsu - Shadow Clone Type: Ninjutsu Rank: A Requirements: None Description: This technique enables the user to generate one or more solid clones of themselves which they can then use to attack enemies, support allies, or shield themselves. Each clone is solid but will vanish in a puff of smoke when struck by an attack. To generate more clones more chakra must be expent. It is possible to distribute your chakra amongst your clones so they may use jutsu as well or fool chakra sight such as the Byakugan. Upon vanishing any unused chakra in a clone returns to the original.
Name: Bunshin Bakuha - Shadow Clone Explosion Type: Ninjutsu Rank: A Requirements: Shadow Clone Description: This technique requires a shadow clone to exist prior to its use. It does not require any hand seals to execute. The user can detonate their shadow clones at will, creating a powerful explosion. While it is a waste to create shadow clones just for an explosion, this technique may be very useful in some cases.
Name: Shuriken Kage Bunshin no Jutsu - Shuriken Shadow Clone Technique Type: Ninjutsu Rank: B Requirements: None Description: This technique is used to create additional projectile weapons. After throwing some shuriken or other weapons at the target, the user will quickly form the required hand seals. As they do that, the amount of weapons they threw will increase. The chakra usage of this technique is directly dependent on the amount of copies you create and the size of the actual weapons. The cloned weapons are real and can deal the same damage as the originals, except for weapons with special qualities the clones of which will be common ones. The weapon clones appear slightly displaced close by the original and follow the same trajectory.
Name: Jigyaku no Jutsu (時逆の術 Time Reversal Technique) Rank: A Element: N/A Description: This technique puts the target in a state of reverse hypnosis, allowing them to remember details that they otherwise would not. The target will comply with interrogation, but seems to retain his or her personality while under hypnosis.
Name: Kanashibari no Jutsu (金縛りの術 Temporary Paralysis Technique) Rank: D-S Element: N/A Description: This jutsu is only ever taught to ANBU. By forming chakra in the user's middle and index fingers, they can then quickly jab someone in the eyes, on the forehead, or at the base of the skull to send a shockwave of chakra through the nervous system. This debilitates the user for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody. This jutsu can also be used from afar on multiple targets.
Sou can execute this jutsu by simply looking into her victim's eyes, showing how much precision in chakra control he must have and giving him the metaphorical connection to Medusa.
Kuu no Tachi - Long Sword of the Sky Art: Ninjutsu Rank: B Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 100 Description: This technique allows the user to levitate their sword. Forming the needed hand seal will cause the sword to activate and strike out against any enemy in the nearby area. Limit: Sword.
Debari no Jutsu - Astral Projection Art: Ninjutsu Rank: B Rank Type: Supplementary Per Turn Range: Any Chakra: 50 Per Turn Description: By forming the needed hand seals, a distorted astral form of the ninja’s being will appear at any desired location. This spirit is not tangible but still allows the user to perform jutsu that would not require creating a tangible body to perform. While in the spirit form, the ninja’s voice will also sound deep and distorted. While the technique is active, the real body remains inactive in a meditative state.
Oboro Bunshin no Jutsu - Haze Clone Technique Art: Ninjutsu Rank: D Type: Supplementary Chakra: 10 Description: Oboro Bunshin is a normal Bunshin technique that creates approximately a hundred clones. Due to the number of clones created, the user can take the opportunity to hide from their target and attack from elsewhere.
Last edited by Setoshi Sōichiro on Sat 05 Sep 2009, 2:47 pm; edited 3 times in total | |
| | | Setoshi Sōichiro Genin
Posts : 34 Points : 77 Join date : 2009-09-01
Shinobi Info Ninja Rank: Village:
| Subject: Re: Bliss (The Rouged Apprentince) Sat 05 Sep 2009, 4:40 am | |
| Suiton Jutsu- Spoiler:
Mizuame Nabara - Starch Syrup Capture Field Art: Ninjutsu Rank: D Type: Supplementary Range: Close (0-5m), Mid (5-10m) Chakra: 10 Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a sticky liquid from his gullet. If the target runs on top of the liquid, their feet will become glued to its sticky surface, and it will become difficult to maneuver. If the ninja focuses chakra to their feet BEFORE touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. *Note: An opponent must use an action to dodge this technique as with any other jutsu, based upon RP, speed, and judge discretion. Limit: Suiton Element.
Mizurappa - Violent Water Wave Art: Ninjutsu Rank: D Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 20 Description: Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a strong jet of water at their opponent. Limit: Suiton Element.
Mizu no Muchi - Whip of Water Art: Ninjutsu Rank: D Type: Attack Range: Close (0-5m) Chakra: 20 Description: Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. Limit: Suiton Element.
Mizukuri no Yaiba - Sword of Draining Art: Ninjutsu Rank: D Type: Attack Range: Close (0-5m) Chakra: 20 Description: Mizukuri no Yaiba is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in normal fashion, allowing the ninja to cut and stab like a normal blade. Limit: Suiton Element.
C Rank
Daibakuryuu no Jutsu - Great Exploding Current Art: Ninjutsu Rank: C Type: Attack + Supplementary Range: Close (0-5m) Chakra: 45 Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals. a vortex of water will form in an already existing body of water, sucking anything on the surface above it down to the depths below. Limit: Suiton Element. Must be in an area of water with decent depth.
Mizu no Tatsumaki - Tornado of Water Art: Ninjutsu Rank: C Type: Attack + Defense Per Turn Range: Close (0-5m) Chakra: 45 Per Turn Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts as a barrier against attacks and can also knock an opponent backwards if they come in contact with it. *Note: This jutsu can be dispelled with an appropriate attack at judge’s discretion. Limit: Suiton Element.
Chakra Kenpa no Ame - Chakra Detecting Rain Art: Ninjutsu Rank: C Type: Supplementary Per Turn Range: Any Chakra: 23 Per Turn Description: This Ninjutsu technique allows the user to blanket a wide area with a downpour of rain. They can maintain a connection to the rain and tell when someone is obstructing it, making it an excellent location technique. The user can even detect the individual’s chakra level and skill. Limit: Suiton Element.
Mizu Bunshin no Jutsu - Water Clone Technique Art: Ninjutsu Rank: C Type: Clone Chakra: 23 Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited, however. It cannot travel very far from the original body. If the Mizu Bunshin is injured, the clone will revert back into its natural water state. *Note: The maximum amount of clones that can be created is 2, each with their own action per turn. The clones cannot use jutsu over C Rank but can perform most other actions. The user’s abilities may be reduced while the clones are in play by the judge’s discretion. Only takes one action to summon clones. Limit: Suiton Element.
Suigadan - Water Fang Projectile Art: Ninjutsu Rank: C Type: Attack Range: Close (0-5m) Chakra: 45 Description: Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill. Limit: Suiton Element.
Kokuun no Jutsu - Black Clouds Technique Art: Ninjutsu Rank: C Type: Supplementary Range: Any Chakra: 23 Description: Suiton • Kokuun no Jutsu is a Ninjutsu technique which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from the user’s body and rise into the sky. Black clouds will form, releasing a flammable rain of oil atop a given area. Limit: Suiton Element.
Suirou no Jutsu - Water Prison Technique Art: Ninjutsu Rank: C Type: Supplementary Per Turn Range: Close (0-5m) Chakra: 23 Per Turn Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals, which causes the water to form around the target into a spherical prison that only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a Bunshin technique, the ninja can imprison their target with the use of the clone so long as it can use such jutsu. *Note: In one on one battle, this technique may not be used to capture the main opponent due to the nature of its effect in battle. Bunshin, Puppets, others may be captured if applicable. Limit: Suiton Element.
B Rank
Suiryuudan no Jutsu - Water Dragon Projectile Technique Art: Ninjutsu Rank: B Type: Attack Range: Any Chakra: 100 Description: Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals, which then causes a column of water in the form of a dragon to rise from the water and then strike the target. Limit: Suiton Element.
Baku Suishouha - Bursting Water Collision Waves Art: Ninjutsu Rank: B Type: Supplementary Per Turn Range: Any Chakra: 50 Per Turn Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel water from their gullet. This will then expand into a large volume of water. They can control the water by riding on top of the waves. Limit: Suiton Element.
A Rank
Daibakufu no Jutsu - Grand Waterfall Technique Art: Ninjutsu Rank: A Type: Attack Range: Mid (5m-10m), Far (10m+) Chakra: 210 Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals, a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water, the target will be fully enveloped by the water and at its mercy as it pulls them away. Limit: Suiton Element.
Suijinheki - Water Encampment Wall Art: Ninjutsu Rank: A Type: Defense Range: Close (0-5m) Chakra: 210 Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack. *Note: Can only fully block an attack of equivalent or lower rank. Limit: Suiton Element.
Kirigakure no Jutsu - Hidden Mist Technique Art: Ninjutsu Rank: D Type: Supplementary Per Turn Chakra: 10 Description: Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist ninja. The ninja causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target. Limit: None.
Last edited by Setoshi Sōichiro on Sat 05 Sep 2009, 2:47 pm; edited 3 times in total | |
| | | Setoshi Sōichiro Genin
Posts : 34 Points : 77 Join date : 2009-09-01
Shinobi Info Ninja Rank: Village:
| Subject: Re: Bliss (The Rouged Apprentince) Sat 05 Sep 2009, 4:49 am | |
| Fuuton Jutsu- Spoiler:
D Rank
Reppushou - Gale Wind Palm Art: Ninjutsu Rank: D Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 20 Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards their target while acting in conjunction with another thrown weapon, increasing its power and deadliness. Limit: Fuuton Element. Projectile.
Fuusajin - Dust Wind Art: Ninjutsu Rank: D Type: Supplementary Modifier Range: Close (0-5m), Mid (5-10m) Chakra: 7 Description: Using their fan, the user will blow a strong current that will cover the surrounding area in dust. This dust will serve to loosen the footing for any opponent who walks nearby. Limit: Fuuton Element. Once per battle.
C Rank
Daitoppa - Great Breakthrough Art: Ninjutsu Rank: C Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 45 Description: Fuuton • Daitoppa is a Ninjutsu technique that utilizes the Wind Element. After bringing their hand to their mouth, the user will blow a large blast of wind capable of leveling almost anything in its way. Limit: Fuuton Element.
Kazekiri - Wind Cutter Art: C Rank: Ninjutsu Type: Supplementary Range: Close (0-5m) Chakra: Equal to the technique dispelled. Description: This technique is used to divide and neutralize a Wind attack launched against the user. Using their ability to manipulate Wind, the user will split the incoming Wind attack and make it harmless. *Note: Success of the Wind Cutter depends on Ninjutsu skill and judge discretion. Must be close in Ninjutsu stat to opponent. Can attempt to dispel any wind attack regardless of rank. Limit: Fuuton Element.
Kamaitachi - Cutting Whirlwind Technique Art: Ninjutsu Rank: C Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 45 Description: Named after a mythical creature, the ninja uses their fan to blow a concussive wind that is imbued with their chakra. When an opponent is caught in the wind, a tornado will raise them into the air and hold them with the chakra. The wind will then begin to cut the target with the winds. Limit: Fuuton Element. Fan.
B Rank
Kazegaeshi - Wind Return Art: Ninjutsu Rank: B Type: Counter Range: Close (0-5m) Chakra: 100 Description: This technique is used to counter a Wind attack launched against the user. The user will split the incoming Wind attack with their chakra and take control of it. The attack can then be launched back at the ninja who originally created it or even another opponent. *Note: This technique cannot be countered with another Wind Return by the opponent. You can only counter an attack of lower rank. Limit: Fuuton Element. Kazekiri.
Dai Kamaitachi - Great Cutting Whirlwind Technique Art: Ninjutsu Rank: B Type: Attack Range: Any Chakra: 100 Description: Named after a mythical creature, the ninja uses a fan to blow a concussive wind that is imbued with their chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area. Limit: Fuuton Element. Fan.
A Rank
Kaze no Yaiba - Sword of Wind Art: Ninjutsu Rank: A Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 210 Description: After forming the needed hand seal, a cutting whirlwind will envelop an opponent and cut them to pieces. Unlike a real sword, which can face resistance, the wind blade will be able to slice with little difficulty. Limit: Fuuton Element.
Atsugai - Pressure Damage Art: Ninjutsu Rank: A Rank Type: Attack Range: Any Chakra: 210 Description: Fuuton • Atsugai is a Ninjutsu technique utilizing the Wind Element. Releasing one’s chakra from their body, they will form a large, destructive gale of wind, capable of leveling anything within a large area. Limit: Fuuton Element.
Name: Fuujin Ranbu [Chaotic Dance of Wind and Dust] Rank: A Type: Ninjutsu Element: Fuuton Requirments: None Description: The user turns into a mini-tornado on the spot, his features barely visible because of the speed. He then releases thousands of Fuuton-projectiles 360 degrees around him; they take on the appearance of kunai, but the user can choose to fire senbon or even shuriken. Fuujin Ranbu can be used to take down a large amount of weak foes, or reveal the coordinates of a stronger one, but its downside is that once the user stops spinning, he is exposed for a slight second.
Name: Fuuryuu [Flow of Wind] Rank: S Type: Ninjutsu - Forbidden Element: Fuuto Requirments: None Description: This is one of the Forbidden Ninjutsu, sealed away because of its brutality and lethal qualities. It creates a whirlwind on its own, which the user can then control by his will. It requires no handsign to activate, and thousands of blades cut away at the enemies trapped in the spiralling wind. The user can also control the direction of any wind within a spherical area, allowing the creation and manipulation of plasma and ozone, which can be used to choke the opponents surrounding him or create plasma bullets, which are then fired to riddle everything inside the area with holes. The area moves with the user as he walks, and attacks automatically rebound should they hit the outer walls. A smaller sphere covers the user, which protects him from ozone and deflects ricocheting bullets.
Last edited by Setoshi Sōichiro on Sat 05 Sep 2009, 2:47 pm; edited 1 time in total | |
| | | Setoshi Sōichiro Genin
Posts : 34 Points : 77 Join date : 2009-09-01
Shinobi Info Ninja Rank: Village:
| Subject: Re: Bliss (The Rouged Apprentince) Sat 05 Sep 2009, 5:45 am | |
| Two years. For two years, Sou, or better known as Bliss, has been missing from Konohagakure no Sato. Two years ago, he was sent out on a mission by his beloved Arkianna, a mission he had given his all to complete. Two years ago, that mission went awry, and took Sou to places he had never before dared dream. Though little is left in Sou's mind of these dark times, he remembers clearly the face of his tormentors, and the fresh scars that he carries now. This is not all that was left on him though, the mark of those who held him captive is also forever scarred into his flesh -- Directly on Sou's chest, he has a scar that is shaped like a half-moon with a scratch through the left, right, and bottom sections of it -- all connecting to a dot in the middle of his chest, which has a line going from it upwards to just below his throat -- the scar is deep, and looks like it took some time to heal.
During the long year of his capture, he was tortured both physically and mentally. Placed in mind-wrenching illusions, and his body torn only to be made whole again, he was slowly destroyed from the inside out. The truth, though he would never know, was that this was a set up for something even larger to come. He was merely a guinea pig, and during these long sessions of pain, something.. sinister.. was implanted within him.
Whatever reasons Sou was tortured are beyond him now, but throughout it all he had a reason to keep consciousness, or to keep alive. So as to not betray the trust of his love, and the secrets of his love... Arkianna, the Foundation, Root. It was the thoughts of her that lay searing in his brain that allowed him to remain alive, and allowed him to plot the escape that he eventually made. Now, he is hunted. Now, he is prey. After he escaped, he had no idea as to where he was. He could not get his bearings at all... The experiments that had been performed on him had left him... empty inside, but for Arkianna... And so, he set off, attempting to return to his rightful home.
For a year he had been gone from the world, and now he returned to it unsure. Half-healing, half-searching, he spent a good bit of a year merely searching for civilization, trying to remember fully who he truly was. Eventually, he discovered the way back to his home and began the long and painful journey back to Konohagakure. Along the way, he discovered that his captors were not about to let him go easily and was forced to defend himself again and again, proving his strength even if he did not remember his title as 'Strongest' in Konohagakure.... only to find himself, injured, back at the doorstep of his home...
After weeks of rehabilitation, it was discovered that Sou had been implanted with non-human DNA in a scientific experiment by the Nara nukeninja known as Kichigai. Working for Orochimaru, he had been trying to recreate specific abilities desirable by the snake, but to no success -- having used both himself and Sou as guinea pigs.
One of the genes in Sou caused him to turn into a form of werewolf and go berserk around Konohagakure, at which point he was stopped by Banrai Guin -- who accidentally activated the second gene, which restored Sou's memories as it regenerated wounds inflicted by Guin. With time, Sou became capable of controlling both of these aspects of his body, and regained all of his memories.
Soon after, Arkianna stepped down as Foundation Leader to care for their newborn daughter, at which point Kumani Mushou took office. This marked the end of Sou's involvement in the Root, as he looked into finding and finally ending Akujin. It was discovered, however, that he was too late. After Akujin destroyed Otogakure and vanished, he resurfaced in Iwagakure and -- for some reason -- let himself get killed by the Tsuchikage of the moment.
The Raikou Akuma was then released on the world, and trudged it's way towards Konohagakure. Meeting it as it entered Kaminari no Kuni, Kumani Mushou and Sou sealed the demon and bound him into Sou's right arm. His right arm was physically transformed by the act, but he gained full control over the Raikou Akuma in the process, finally putting to rest the legacy of his fallen comrade Akujin.
With the recent abduction and sealing of the Rokubi Jinchuuriki, Kumani Mushou [Who was also the Rokudaime Co-Leader], Sou or Bliss has been appointed to lead the Foundation,but it now undercover and hiding .
Last edited by Setoshi Sōichiro on Sat 05 Sep 2009, 2:48 pm; edited 1 time in total | |
| | | Alucard
Posts : 557 Points : 985 Join date : 2008-12-16 Age : 30 Location : In my mind
Shinobi Info Ninja Rank: X Rank Village: Sunagakure
| Subject: Re: Bliss (The Rouged Apprentince) Sat 05 Sep 2009, 6:41 am | |
| Approved but wait tell another Admin/mod Approve it before use please | |
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