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» Memories
Costum Weapons - Page 11 Icon_minitimeMon 29 Jul 2024, 3:32 pm by Hirokai Hondo

» Revy is a faggot
Costum Weapons - Page 11 Icon_minitimeSun 21 Oct 2018, 3:13 am by Nocturne

» Anyone alive out there?
Costum Weapons - Page 11 Icon_minitimeThu 04 Jun 2015, 4:10 pm by Kai Fuuma

» Rebirth of Slumbering Fire
Costum Weapons - Page 11 Icon_minitimeMon 15 Jul 2013, 10:32 pm by Kai Fuuma

» Rebirthing a spirit
Costum Weapons - Page 11 Icon_minitimeThu 16 May 2013, 6:37 pm by Naizu Nimakee

» Naruto :: Shattered Dreams
Costum Weapons - Page 11 Icon_minitimeTue 16 Oct 2012, 2:46 pm by Revy Izumi

» Update regarding Naruto-X Sequel [8/10/12]
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» Me doing some No-Life Videos
Costum Weapons - Page 11 Icon_minitimeTue 28 Aug 2012, 11:53 am by Hirokai Hondo

» Searching Without a Trace
Costum Weapons - Page 11 Icon_minitimeSat 25 Aug 2012, 1:44 pm by Naizu Nimakee

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AuthorMessage
Duskae Bushido
Jounin
Jounin
Duskae Bushido


Posts : 1332
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeTue 02 Dec 2008, 7:16 pm

Listen the wepon gets rid of your frist wepons drawback so there needs to be a greater drawback other wise you have a super wepon with no draw back
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeTue 02 Dec 2008, 7:21 pm

It doesn't take away my drawback. It gives me back my soul>.> The major drawback of the hammer was the talking in my mind thing. Also, Kidate may have a soul, but he doesn't change. He is still that same as with the hammer, he can just CHOOSE to be his old self again.
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Duskae Bushido
Jounin
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Duskae Bushido


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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeTue 02 Dec 2008, 7:24 pm

Kidate Gyouan wrote:
Name:Batsu
Name Meaning: Redemption
Height: 5'8"
Weight: It weighs around, 20 lbs.
Looks: This spear is made of the same material as the hammer. The only difference being that the spear is a deeper red. The shaft is smooth, and engraved with ancient symbols that cannot be read. It is extremely long, and the spearhead is in the shape of a fang. Having been made of the same material, it is non-magnetic, and hollow. The edge of the spear will glow black when it is near the hammer Warugi.
Effect: Being part of the Apocalyptic thirteen, this weapon has a devastating ability. Unlike Warugi, which deals with power and the ability to steal souls, Batsu has an ability that makes it impossible to destroy. No matter what you do to it: Turn it to dust, break it in half, use a jutsu to turn it to skittles, etc. It will always reform into it's spear form. The second ability it has is simple. By placing the tip of the spear on the head of Warugi, the user may release a soul that has been sealed within it. This ability is mostly used so that the owner of Warugi may take back their own soul. It is sealed into a ring in the shape of a fang I posted it wrong in the topic. Tapping the fang will produce the spear, and tapping the finger will put it back in ring form.
History:
After many nights of staying awake, talking with Warugi, Kidate learned two things. He had no soul anymore, and there were twelve other weapons out there that would give him ultimate power. Kidate began fighting alongside Warugi, hoping to get the answer as to where the first weapon was out of him. Finally, during the fight with his prey, Akinori, he was given the answer. Kidate left the battle in search of Batsu, finding it in a cave within the Stone village.
Drawbacks: The only real drawback is the fact that it is the weakest of the thirteen. Having no attack power beyond that of a normal spear. Also, like every other weapon of it's kind. It shares a mind with it's owner. This tends to interfere with his thought process, since he can't really make it shut up.

APROVED now get the hell out of my land
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Eiichiro
Retired
Retired
Eiichiro


Posts : 290
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Join date : 2008-11-13
Age : 29
Location : Watching The Stars Fall

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Ninja Rank: S rank
Village: Sunakagure

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeFri 05 Dec 2008, 3:13 pm

LONG RANGED WEAPONS*****

Name: Exploding Capsules
Looks: They look exactly like average bullets except slightly longer.
Description: Can be thrown, when they hit the target they drill into it and explode. The explosion is small, much like a real bullet but because they are thrown not shot, they can be dodged fairly easily. They were made by his mother.

CLOSE RANGED WEAPONS*****

Name: Nunchaku
Looks: Handles made out pure steel, wrapped in a red cloth. Either ends of both handles are carved into the shape silver skulls. The chain in the middle has blades on both sides of every link of the chain.
Description: Unlike a normal nunchaku the chain is bladed and most of it is stored in each handle. Its normal length is about 50cm but when at full length it is 5m. It was given to him by his father.

MISCELLANEOUS*****

Name: Eiichiro's Bag
Looks: Tanned Leather messanger bag. Designers name and logo across the bottom. Zip is a small silver skull.
Description: Used just for holding his weapons. Always has it with him.

Name: Range Finder
Looks: A small metal device that covers his right eye.
Description: Given to him by his grandma, when wearing it, eiichiro's sight and kekkai gekkai is increased x2, x5, x8, x10. It also lets him see someone, no matter how fast they're moving.

Name: Umbrella
Looks: A black umbrella, with a black wooden handle and a white floral pattern on the right side.
Description: Can defend against all chakra based attacks under B rank. Other than that just an umbrella.

TAGS*****

Name: Preservation Tag
Description: Has to be placed on the targets stomach. It preserves a small amount of their chakra and keeps them alive. Meant for Jichuuriki during extraction.

Name: Vampire Tag
Description: Has to be placed on the targets body. It will start sucking the blood out of the target but it will then take all the nutrients and sugars out and put it back in, therefore sucking out the targets energy and weakening them.

Name: Teleportation Tag
Description: Must be placed on a person. Allows the user to teleport next to the person who has the other one so they can help them or attack them. Can be used in battle but it is obvious when one is placed on you so you cab take it off if you want.


Last edited by Eiichiro on Fri 05 Dec 2008, 3:41 pm; edited 2 times in total (Reason for editing : forgot the tags)
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeFri 05 Dec 2008, 4:43 pm

APPROVED!
You pwnage ninja you
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Eiichiro
Retired
Retired
Eiichiro


Posts : 290
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Age : 29
Location : Watching The Stars Fall

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Ninja Rank: S rank
Village: Sunakagure

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeFri 05 Dec 2008, 4:56 pm

^_^
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Masahiro Yukina
Hokage
Hokage
Masahiro Yukina


Posts : 1017
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeFri 12 Dec 2008, 4:00 pm

Hiruko
Another puppet operated from the inside, Hiruko has been rebuilt from the remains that Sasori left behind. Seiyuuki wears this puppet into intense battles, leaving his kazekage puppet behind.
Weapons

Hiruko is designed with multiple weapons, his primary offense being a large scorpion like tongue that extends and retracts from the mouth of a large mask on it’s back. This tongue is poison tipped, and very flexible, making it highly dangerous. Secondary weapons involve it’s right arm, which launches fragmenting pieces of poison metal, and it’s mouth, which can fire poisonous needles at an extremely fast rate.

Sandaime Kazekage
Another puppet rebuilt from the remains left behind by Sasori. The Sandaime Kazekage is very powerful as it still retains it’s original chakra techniques.
Weapons
The Sandaime Kazekage may have fewer over all weapons, but it retains the ability to use an iron sand like technique, in which it can control large amounts of iron sand. This iron sand is mixed with poison, making it even more lethal. It’s other weapons include its right arm, which opens to reveal a summoning tag, this summoning tag then summons more arms, which contain more summoning tags. The summonings go on until the puppet has created a massive amount of these arms, all of them reaching for the opponent and trying to crush them. Finally he has many hidden bladed weapons and has a jet buried within it’s mouth to fan out a poisonous gas.


Note: I will add these to my profile myself after their approval, as I’d like them to be placed very specifically.
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeFri 12 Dec 2008, 4:46 pm

APPROVED
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeTue 16 Dec 2008, 10:29 am

Name: snow
Type: Bow and Arrow
thorns protrduing from either end of the bow. A long white string. White material. The thorns are red coming out of the white bow. The quiver is a grayish color with glreaming white arrows sticking out of it. The arrow feathers are black as night. If an arrow is shot into the sky the arrow will break apart and dissapear. A short snowfall will happen. If the arrow collides with metal the metal becomes as malable as when it was being forged and if it touches bare skin it freezes it into an icy glaze.

Name: Shiba
Type: Heavy ball and chain
long pitch black chain attached to a red handle. THe ball itself is a dark purplish color. The ball is spiked with red thorn like things that can be broken off and used as throwing knives. the weapon was made by a powerful ninja who could change weapons with special jutsu invented by her. She made the chain so that with a button on a handle it would extend itself with chakra links (chakra stored in the handle) each time the button was pressed it would add another link to the chain. It can add up to 125 links. When the button is held down it absorbs the links back into the handle and restores the ball and chain to its normal size.
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Duskae Bushido
Jounin
Jounin
Duskae Bushido


Posts : 1332
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeTue 16 Dec 2008, 10:31 am

Approved
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Masahiro Yukina
Hokage
Hokage
Masahiro Yukina


Posts : 1017
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeWed 17 Dec 2008, 4:40 pm

Ultimate Kazekage
Seiyuuki's best puppet yet, the Ultimate Kazekage puppet combines his three former puppets, that being Hiruko, Kazekage, and Sandaime Kazekage into one ultra powerful unit. This puppet still functions like Hiruko or the Kazekage puppet in the fact that he can wear, but it can also be used independently. When he is wearing it, all of it's weapons are concealed by the Kazekage robes, making it look like it's really just Seiyuuki.
Weapons
The Ultimate Kazekage puppet comes equipped with nearly every weapon in Seiyuuki's puppet arsenal. It's main weapons, include the fragmentation launching arm and scorpion tail from Hiruko, as well as the summoning arms, and ability to control sand from the Sandaime Kazekage puppet. As a few alterations, the tail now has the ability to detach, in which Seiyuuki may wield it as a sword, the left arm is now the summoning attack arm, while the right arm remains the fragmentation launcher. Sub weapons include most of the parts from the Kazekage puppet, including shuriken and kunai launchers, installed just below the other arm weapons. These launchers work in a rotational way, the entire surface sticking up and out of his arm, before beginning to spin and launch a multitude of bladed weapons at an extreme rate. His right and left shoulder, each contain a flamethrower and water cannon (which uses a seal) respectively. His chest is also loaded with weapons, his left breast containing a chakra wire spinner, so that he may control his ten puppets of Chikamatsu with his hands free. His stomach, just below the navel, fires a large sawblade. Just above the navel and along his ribcage, his may extend outwards. Though these appear to be bones, they're tips are armed explosives, and they may be launched, eight at a time, one for each rib. This weapon can be reloaded, simply by retracting and extending the ribs again. his right breast, is so far empty, as it is presumed Seiyuuki may decide to have this as how own body eventually. His back holds the mask, whose mouth contains the scorpion tongue tail. This mask has had a few readjustments however, as the eyes are closed. When the eyes do open, if an opponent looks into them, a powerful genjutsu is activated, trapping them in what appears to be a puppet theater, while they are the puppet. The mouth of the puppet is capable of launching poisonous and knockout gas bombs, as well as being able to simply expel the gas itself. Finally, most, if not all of this puppet's weapons are poisoned. This poison is not fatal, but will cause fainting.
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Lkitty
Kazekage
Kazekage
Lkitty


Posts : 2512
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Location : ...Flying?...

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Village: Sunagakure

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeThu 18 Dec 2008, 4:43 am

APPROVED!
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Kunkato Yoru Uchiha
Chuunin
Chuunin



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Age : 29
Location : Behind you back! You look, you're DEADMEAT!

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeThu 18 Dec 2008, 6:40 pm

Name: Sankusemono clan's Chakra rope whip
Type: chakra taking/thief/stealing chakra
Size of chakra rope whip: 7 1/2 feet long and about almost 3 inches thick.
This Chakra Rope Whip is only used by the Sankusemono's clan, this rope whip can take about 1/5 of enemy/ninja's chakra at one whip hit. When the rope whip touches the enemy except for his own...about seconds each of amount of chakra he takes each hit. The rope whips gently wraps around a limb then tightly holds maximum to 10 seconds then its releases.
-Seconds-Amount of chakra will be taken-
--2 seconds ----- 1/5 chakra would be taken --
-- 4 seconds ----- 1/4 of chakra would be taken --
--6 seconds ----- 1/3 of chakra will be taken --
-- 8 seconds ----- 1/2 chakra would be taken --
-- 10 seconds(maximum) ------ 1/2 chakra would be taken --

PS-: 10 seconds is the maximum of rope whip is able to hold and 1/2 chakra of being taken is also maximum chakra they can take even thought the chakra they took is higher than their own chakra.
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Lkitty
Kazekage
Kazekage
Lkitty


Posts : 2512
Points : 999
Join date : 2008-09-04
Location : ...Flying?...

Shinobi Info
Ninja Rank: X Rank
Village: Sunagakure

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeThu 18 Dec 2008, 8:42 pm

APPROVED ...Kun!
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Masahiro Yukina
Hokage
Hokage
Masahiro Yukina


Posts : 1017
Points : 110
Join date : 2008-10-17

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Village: Konohagakure

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeFri 19 Dec 2008, 1:43 pm

The Final Kazekage Puppet. This one is the Puppet I plan on transferring Seiyuuki into.

  • Seiyuuki Uindo (Himself)
    Costum Weapons - Page 11 Genshou
    After deciding that he would transfer his consciousness into a puppet, Seiyuuki created possibly one of the greatest puppets in history. Not only does this puppet resemble Seiyuuki’s original self, it has the unique ability to swap out and change parts on the fly, adapting for almost every situation.
    • Weapons
      Though it does have a large list of interchangeable parts, the Seiyuuki puppet does have a section of itself that remains at all times, this being his chest/stomach area. This piece contains:
      • Seiyuuki’s heart; left breast.
      • Sliding compartment, containing summoning scrolls; right breast.
      • Chakra generator/string spinner; stomach/intestines.

      The rest of his weapons are thus interchangeable, and will be listed here.

      • Jaw 1A; Senbon Machine Gun
        Capable of firing multiple poisonous needles at an extremely quick rate. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

      • Jaw 1B; Poison Launcher
        Capable of not only firing poisonous gas bombs, but spraying out the poisonous gas as well. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

      • Jaw 1C; Taser
        Has two blades that flip down out of the jaw line resembling mandibles. The blades may then generate an electric current to stun a target. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

      • Right Arm 2A; Fragmentation Launcher
        Is capable of detaching in a projectile fashion, then firing off multiple canisters, which open to send senbon flying every which way. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Right Arm 2B; Shuriken Launcher
        The forearm expands off the arm in two parts, then both parts spin around the center, firing off a high precision round of shuriken at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Right Arm 2C; Sawblade
        The forearm opens to reveal a sawblade, which can then be wielded near the hand of the puppet. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • [* Right Arm 2D; Cluster Cannon
        The hand flips upwards from the wrist, revealing a large cannon. This cannon fires off a spiked ball, roughly the size of a softball. This ball will then open releasing a large number of smaller bombs, before igniting itself, creating a chain effect.

      • Right Hand 2a; Water Jet
        A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This piece is not compatible with Right Arm 2A and has only one seal symbol, corresponding to the other right hand part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Right Hand 2b; Flamethrower
        A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This piece is not compatible with Right Arm 2A and has only one seal symbol, corresponding to the other right hand part.

      • Left Arm 3A; Summoning Hands
        Appears to be a normal arm, but can open to reveal multiple summoning tags, six exactly. When used in conjunction with Senju Soubu, nearly a thousand arms can be generated very quickly to capture and crush a target. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Left Arm 3B; Kunai Launcher
        The forearm expands off the arm in two parts, then both parts begin to spin around the center, firing off a high precision round of kunai at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Left Arm 3C; Spider Web Bomb
        The hand flips up at the wrist, revealing a tube. Multiple balled up explosive tags are then fired out, all attached back to the tube by thin strings. After the explosives have covered the desired area, the hand flips back down, tugging on the string and setting off the bombs before cutting the strings themselves, preparing to reload. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Left Hand 3a; Water Jet
        A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This piece is not compatible with Left Arm Parts 3A and has only one seal symbol, corresponding to the other right hand part.

      • Left Hand 3b; Flamethrower
        A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This piece is not compatible with Left Arm Parts 3A and has only one seal symbol, corresponding to the other right hand part.

      • Shoulder Blades 4A; Cables
        Two spiked cable extend from the shoulder blades. These cables are strong enough to easily lift three to four hundred pounds each, and have a total reach of thirty meters. The seal symbol for this part is on Seiyuuki’s neck.

      • Shoulder Blades 4B; Blade Wings
        Two large poles each supporting a triple bladed wing like device extend from the shoulder blades. By spinning these devices, hovering can be achieved, as well as turning them forward to increase speed. Defensively they’re highly capable of deflecting attacks, and even more capable of dealing them out. The seal symbol for this part is on Seiyuuki’s neck.

      • Back 5A; Mask of Despair
        A large red mask with a gaping mouth resides on the back. From the mouth, a large scorpion “tongue” like tail can be extended. This weapon is heavily bladed, armored and poisoned. The eyes of the mask are closed, but if one looks into them after they open, they will be caught in a powerful genjutsu. The tongue may also be disconnected and wielded as a sword. The seal symbol for this part is on Seiyuuki’s solar plexus.

      • Back 5B; Corpse Creator
        A large bone like construction with four large hollow bones coming away from it. This part was modeled after Kimimaro’s abilities in combat. From the hollow bones, it can fire off multiple bone like bullets seamlessly, as well as create a large and powerful sound blast, forcing everything within three hundred and sixty degrees backwards. Finally, a sword designed to resemble a backbone may be withdrawn from the part. The seal symbol for this part is on Seiyuuki’s solar plexus.

      • Left Ribset 6A; Missile Launcher
        The ribs open and expand outwards to reveal their points, these points then fire off and explode on contact. The sealing symbol for this part is just above the actual ribcage.

      • Left Ribset 6B; Textile Crusher
        The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. The sealing symbol for this part is just above the actual ribcage.

      • Left Ribset 7A; Missile Launcher
        The ribs open and expand outwards to reveal their points, these points then fire off and explode on contact. The sealing symbol for this part is just above the actual ribcage.

      • Left Ribset 8B; Textile Crusher
        The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. The sealing symbol for this part is just above the actual ribcage.
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Zornak

Zornak


Posts : 542
Points : -26
Join date : 2008-07-18
Age : 29

Shinobi Info
Ninja Rank: X Rank
Village: Sand

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeFri 19 Dec 2008, 1:51 pm

Seiyuuki Uindo wrote:
The Final Kazekage Puppet. This one is the Puppet I plan on transferring Seiyuuki into.

  • Seiyuuki Uindo (Himself)
    Costum Weapons - Page 11 Genshou
    After deciding that he would transfer his consciousness into a puppet, Seiyuuki created possibly one of the greatest puppets in history. Not only does this puppet resemble Seiyuuki’s original self, it has the unique ability to swap out and change parts on the fly, adapting for almost every situation.
    • Weapons
      Though it does have a large list of interchangeable parts, the Seiyuuki puppet does have a section of itself that remains at all times, this being his chest/stomach area. This piece contains:
      • Seiyuuki’s heart; left breast.
      • Sliding compartment, containing summoning scrolls; right breast.
      • Chakra generator/string spinner; stomach/intestines.

      The rest of his weapons are thus interchangeable, and will be listed here.

      • Jaw 1A; Senbon Machine Gun
        Capable of firing multiple poisonous needles at an extremely quick rate. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

      • Jaw 1B; Poison Launcher
        Capable of not only firing poisonous gas bombs, but spraying out the poisonous gas as well. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

      • Jaw 1C; Taser
        Has two blades that flip down out of the jaw line resembling mandibles. The blades may then generate an electric current to stun a target. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.

      • Right Arm 2A; Fragmentation Launcher
        Is capable of detaching in a projectile fashion, then firing off multiple canisters, which open to send senbon flying every which way. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Right Arm 2B; Shuriken Launcher
        The forearm expands off the arm in two parts, then both parts spin around the center, firing off a high precision round of shuriken at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Right Arm 2C; Sawblade
        The forearm opens to reveal a sawblade, which can then be wielded near the hand of the puppet. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • [* Right Arm 2D; Cluster Cannon
        The hand flips upwards from the wrist, revealing a large cannon. This cannon fires off a spiked ball, roughly the size of a softball. This ball will then open releasing a large number of smaller bombs, before igniting itself, creating a chain effect.

      • Right Hand 2a; Water Jet
        A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This piece is not compatible with Right Arm 2A and has only one seal symbol, corresponding to the other right hand part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Right Hand 2b; Flamethrower
        A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This piece is not compatible with Right Arm 2A and has only one seal symbol, corresponding to the other right hand part.

      • Left Arm 3A; Summoning Hands
        Appears to be a normal arm, but can open to reveal multiple summoning tags, six exactly. When used in conjunction with Senju Soubu, nearly a thousand arms can be generated very quickly to capture and crush a target. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Left Arm 3B; Kunai Launcher
        The forearm expands off the arm in two parts, then both parts begin to spin around the center, firing off a high precision round of kunai at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Left Arm 3C; Spider Web Bomb
        The hand flips up at the wrist, revealing a tube. Multiple balled up explosive tags are then fired out, all attached back to the tube by thin strings. After the explosives have covered the desired area, the hand flips back down, tugging on the string and setting off the bombs before cutting the strings themselves, preparing to reload. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

      • Left Hand 3a; Water Jet
        A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This piece is not compatible with Left Arm Parts 3A and has only one seal symbol, corresponding to the other right hand part.

      • Left Hand 3b; Flamethrower
        A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This piece is not compatible with Left Arm Parts 3A and has only one seal symbol, corresponding to the other right hand part.

      • Shoulder Blades 4A; Cables
        Two spiked cable extend from the shoulder blades. These cables are strong enough to easily lift three to four hundred pounds each, and have a total reach of thirty meters. The seal symbol for this part is on Seiyuuki’s neck.

      • Shoulder Blades 4B; Blade Wings
        Two large poles each supporting a triple bladed wing like device extend from the shoulder blades. By spinning these devices, hovering can be achieved, as well as turning them forward to increase speed. Defensively they’re highly capable of deflecting attacks, and even more capable of dealing them out. The seal symbol for this part is on Seiyuuki’s neck.

      • Back 5A; Mask of Despair
        A large red mask with a gaping mouth resides on the back. From the mouth, a large scorpion “tongue” like tail can be extended. This weapon is heavily bladed, armored and poisoned. The eyes of the mask are closed, but if one looks into them after they open, they will be caught in a powerful genjutsu. The tongue may also be disconnected and wielded as a sword. The seal symbol for this part is on Seiyuuki’s solar plexus.

      • Back 5B; Corpse Creator
        A large bone like construction with four large hollow bones coming away from it. This part was modeled after Kimimaro’s abilities in combat. From the hollow bones, it can fire off multiple bone like bullets seamlessly, as well as create a large and powerful sound blast, forcing everything within three hundred and sixty degrees backwards. Finally, a sword designed to resemble a backbone may be withdrawn from the part. The seal symbol for this part is on Seiyuuki’s solar plexus.

      • Left Ribset 6A; Missile Launcher
        The ribs open and expand outwards to reveal their points, these points then fire off and explode on contact. The sealing symbol for this part is just above the actual ribcage.

      • Left Ribset 6B; Textile Crusher
        The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. The sealing symbol for this part is just above the actual ribcage.

      • Left Ribset 7A; Missile Launcher
        The ribs open and expand outwards to reveal their points, these points then fire off and explode on contact. The sealing symbol for this part is just above the actual ribcage.

      • Left Ribset 8B; Textile Crusher
        The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. The sealing symbol for this part is just above the actual ribcage.


Wow, really cool puppet Seiyuuki. Approved
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Masahiro Yukina
Hokage
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Masahiro Yukina


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Village: Konohagakure

Costum Weapons - Page 11 Empty
PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeSun 21 Dec 2008, 8:38 pm

Right Eye 8A; Scope
Mechanic Scope, can zoom for clear sight up to three miles away.

Right Eye 8B; Atom Eye
A part made out of the eye Miyuki gave Seiyuuki, this part is similar to a human puppet, as it was made while the eye was still operational. This part allows the user to see atoms, and by channeling chakra into it, reconstruct those atoms.
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Lkitty
Kazekage
Kazekage
Lkitty


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Village: Sunagakure

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeSun 21 Dec 2008, 11:02 pm

APPROVED Seiyuuki...
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Kazujo (Kotonashi Akuma)
Missing-Nin
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Kazujo (Kotonashi Akuma)


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Location : In the darkness....who cares? I am going destroy the world anyways. I am always in the shadows......

Shinobi Info
Ninja Rank: D rank
Village: World Destroyer, forever. Now lives in his Demon's HeadQuarters in WhirlPool Country.

Costum Weapons - Page 11 Empty
PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeMon 22 Dec 2008, 5:48 pm

Exploding Bombs
Type: blowing things up, destroying things, damaging things.
Description: able to explode anything even if its steel or iron or metal. Explodes about 40 meters around from the center of where its setted.
In hand: 120


Steel Exploding Poison Gas Smoke Bomb
Type: Poisoning, gas, smoke bomb.
Description: People gets sick and can't breathe, may destroy some of their health statuses.
In Hand: 300


Super S-class Explosive Tags
Type; Exploding things, destroying things, and damaging things
Description: Much higher than normal explosive tags, can crush down buildings, trres, large waves if near water, ground shakes a little bit, buildings collapsings. Spreads about 35 meters far.
In hand: 150
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Zodiark
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeMon 22 Dec 2008, 5:54 pm

those bombs are just too powerful and cover much to wide of an area, do you even realize how large 60m is
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Zornak

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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeMon 22 Dec 2008, 6:08 pm

Kazujo wrote:
Exploding Bombs
Type: blowing things up, destroying things, damaging things.
Description: able to explode anything even if its steel or iron or metal. Explodes about 40 meters around from the center of where its setted.
In hand: 120


Steel Exploding Poison Gas Smoke Bomb
Type: Poisoning, gas, smoke bomb.
Description: People gets sick and can't breathe, may destroy some of their health statuses.
In Hand: 300


Super S-class Explosive Tags
Type; Exploding things, destroying things, and damaging things
Description: Much higher than normal explosive tags, can crush down buildings, trres, large waves if near water, ground shakes a little bit, buildings collapsings. Spreads about 35 meters far.
In hand: 150



Alright, since its decreases to 35 for explosive tag and 40 for the bombs. I'll just say its Approved
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Saishoki Willow
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeWed 24 Dec 2008, 10:46 am

Usiu Imasu Tsurugi ( Sharp, pointed thin sword )
- Specially made by Saishoki Willow. He made this special trurugi by mixing all the elements like soil, air, water etc. He can also change its element and it is very sharp that it can cut any surface. He can change its size and wide due to its elasticy and he can whip this sword like a horse whip but it has still its sharp. Sai always caring this at his back.

Looks:
Costum Weapons - Page 11 Stormbringer
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Guest
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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeWed 24 Dec 2008, 12:06 pm

approved
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Masahiro Yukina
Hokage
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Masahiro Yukina


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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeWed 24 Dec 2008, 9:56 pm

Back 5C; Spider Legs 1 2 3 and 4
A back part with four large spider like legs extending from it, each one with a poison dipped blade for a tip. The seal symbol for this part is on Seiyuuki’s solar plexus.

Legs 10A; Spider Legs 5 6 7 and 8
A leg part that interchanges at the hips. This replaces Seiyuuki's standard humanoid legs with four spider legs, each with a powerful pneumatic crusher for well, crushing things. The seal symbol for this part is just below Seiyuuki's naval.

Legs 10B; Taijutsu
Thin athletic legs covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. The seal symbol for this part is just below Seiyuuki's naval.

Right Arm 2E; Taijutsu
A very powerful athletic arm covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3E; Taijutsu
A very powerful athletic arm covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3D; Grappling Hook
Hand fires off and is attached to the arm by a long chain. Used to grab and bring in targets, or bring Seiyuuki closer to them. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
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Zodiark
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Zodiark


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PostSubject: Re: Costum Weapons   Costum Weapons - Page 11 Icon_minitimeWed 24 Dec 2008, 10:24 pm

Seiyuuki Uindo wrote:
Back 5C; Spider Legs 1 2 3 and 4
A back part with four large spider like legs extending from it, each one with a poison dipped blade for a tip. The seal symbol for this part is on Seiyuuki’s solar plexus.

Legs 10A; Spider Legs 5 6 7 and 8
A leg part that interchanges at the hips. This replaces Seiyuuki's standard humanoid legs with four spider legs, each with a powerful pneumatic crusher for well, crushing things. The seal symbol for this part is just below Seiyuuki's naval.

Legs 10B; Taijutsu
Thin athletic legs covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. The seal symbol for this part is just below Seiyuuki's naval.

Right Arm 2E; Taijutsu
A very powerful athletic arm covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3E; Taijutsu
A very powerful athletic arm covered in a very strong yet flexible material. The material itself conducts electrical signals allowing for faster control and stronger attacks. Has multiple seal symbols around the elbow, each one corresponding to a different arm part. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

Left Arm 3D; Grappling Hook
Hand fires off and is attached to the arm by a long chain. Used to grab and bring in targets, or bring Seiyuuki closer to them. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.

i can't see anything wrong with these
Approved
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